Showing posts with label user interface. Show all posts
Showing posts with label user interface. Show all posts

Sunday, March 28, 2010

iPad UI gets ported to the iPhone and iPod touch


At this particular point, 50-something days away from the earliest iPad deliveries, we doubt too many people are up in arms about the iPad's ability to act as a jumbo iPhone. On the other hand, if we told you you can take pretty much the entire iPad experience and distill it down to your iPhone OS device, well you'd probably care a lot more, wouldn't you? To get that extra 3D flavor to your UI, including the fetching iBooks shelf and other iPad-specific touches, you'll need a jailbroken iPhone or iPod touch, access to the Cydia app store, and the manpower to click past the break for the full instructional video. Come on, you know you want to.



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Sunday, March 21, 2010

How would you change HTC's Sense?


Microsoft's not going to allow HTC to cover Windows Phone 7 Series with its Sense UI overlay (which is going to be an interesting thing to watch in and of itself), but there's no question that the homegrown user interface has made a-many Windows Mobile phones look and feel a whole lot better than stock. Sense is also gaining traction in the Android realm, a sector where it's far more likely to either make a huge impact or be overlooked entirely. So, the question we're posing here today is this: if you were granted an HTC badge for a day, how would you change Sense? Are you satisfied with the quickness? Does anything simply get in the way? Any quirks that you just can't figure out? Any tweaks that you'd love to see made? We aren't always serious when we say that these companies are listening to you, but trust us when we say that design folks from HTC might just give your comments a once over. Here's your chance. Don't screw it up.

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