Showing posts with label Wi-Fi. Show all posts
Showing posts with label Wi-Fi. Show all posts

Thursday, February 18, 2010

FCC Approved Toshiba TG02 Smartphone





FCC has approved the successor to the Toshiba TG01 smartphone. Dubbed as the Toshiba TG02, the phone sports WiFI 802.11b/g and Bluetooth connectivity. However, the Toshiba TG02 doesn’t support 3G. According to rumors, the TG02 is powered by a 1GHz Snapdragon processor and a 4.1-inch LCD display. Stay tuned for more updates.

-- Post From My iPhone

The Qisda QCM-330 is gorgeous, headed for Vodafone, and quite possibly Android-powered




When it comes to bar-shaped smartphones, it takes a good amount of effort to design something visually appealing. There’s really only so much you can do with a flat slab – and whatever can be done likely already has.
With that said, there’s just something about this handset, the Qisda QCM-330. I’m not sure what that “something” is, but I like it.
The QCM-330 has emerged as one of the winners of an iF mobile design contest, though the awards won’t be passed out officially until CeBit in March. Congratulations and all that to the design team for snatchin’ up a trophy, but we’re far more interested in the handset itself.
Check out the beast of a display on the front; not only does it measure in at a massive 4 inches, but they’ve also purportedly managed to crank the resolution on that thing all the way up to 1280×1024 (though, with a widescreen like that, it’s more likely to be running at 1280×720). That’s a considerably higher resolution than we’ve ever seen on a smartphone, as far as I know. The recognizable home key on the bottom right gives us high hopes that this thing is rocking Android, though they’ve yet to confirm as much.
What has been confirmed, however, is the WiFi, HSDPA, 3 megapixel camera, and accelerometer packed inside. The only thing we don’t like about this handset? There’s no indication thus far that it’ll be heading stateside.
If you’re a Russian reader, the guys over at MobileReview have the scoop on a handful of other (considerably less exciting) design contest – but if you’re English-only, Unwired View has a pretty exhaustive write-up in your tongue.


-- Post From My iPhone

Wednesday, February 17, 2010

HTC makes the HD mini official




Only when you’re talking about a phone designed in the same vein as the massive (though drop-dead gorgeous) HTC HD2 with its 4.3 inch display would you ever call a phone with a 3.2″ display “mini” . That’s exactly what HTC’s doing this morning in Barcelona, with the announcement of the Windows Mobile 6.5.3-powered HD mini.
Given the announcement of Windows Phone 7 series, yesterday, it may be a bit hard to get the ol’ salivary glands tickin’ over a WinMo 6 phone. With that said, remember: we’ve still got at least 7 or 8 months before the first WP7 handsets hit the market, and that’s a really, really long time in the Smartphone world.
Hitting Europe and Asia (No word yet about the US) sometime in April, the HD mini doesn’t seem quite as powerful as the device from which it gets its name – in other words, size isn’t the only thing they toned down here. The 1Ghz CPU of the HD2 has been replaced with a 600Mhz model, and the 3.2″ screen is 320×480 rather than 480×800. It’s got a 5 megapixel camera with autofocus, though without the flash found on the HD2.
Lowered specs aside, I still expect this to be a damn decent handset. We’ll be spending a bit of time with it (and all the other HTC handsets announced today) later for a hands-on, so check back for our impressions.


-- Post From My iPhone

T-Mobile gives an HTC HD2 reminder, now with more fun!





As promised, T-Mobile announced new features for the HD2 at Mobile World Congress today and I’ve gotta say, it isn’t all that thrilling.
If you’ve ever held the HD2 in your hands as I have (jealous much?), you’ll notice that the screen is unusually huge and vivid. The 4.3-inch WVGA display is perfect for games and movies. Coupled with Qualcomm’s 1GHz Snapdragon processor, this phone has a lot of multimedia potential. So that’s exactly what T-Mobile is doing — pumping up the media and fun.
The HD2 will come with Blockbuster On Demand so you can download videos wherever you are, and you’ll also be able to view that content on your TV, Blu-ray player and PC with Blockbuster software. To get the ball rolling, the HD2 will come pre-loaded with “Transformers” and “Transformers: Revenge of the Fallen,” right on the 16GB memory card.
Goodies thrown into the package are MobiTV, free Gogo in-flight Wi-Fi for up to six months, and Barnes & Noble’s e-Reader app. Did I say this device wasn’t that thrilling? I take that back. The only reason not to get one of these bad boys is if you have a serious aversion to Windows Mobile, especially with Windows Phone 7 coming later this year. Otherwise, if you find yourself drooling over this phone’s features, you’ll be waiting in anticipation until an official release date is announced.

-- Post From My iPhone

Sunday, February 14, 2010

LG Mini GD880: Minuscule by name, infinitesimal by nature




LG has revealed its newest effort in the mobile-phone arena — the GD880. If you find that name a tiny fiddly to cloak your tongue around, you’ll be enchanted to learn it also goes by the Mini moniker.
As you may have predicted, the Mini’s chief draw will be its size. When it’s free to European marketplaces in March, the Mini will be rocking a definitely diminutive, 81mm (3.2-inch) touchscreen.
This minuscule screen will be packed into a petite housing, which, arbitrating by the press photos, will be perfectly suave, save for a rare buttons round the verges. The Mini’s face, though, will be totally button-free. That does ample for the handset’s appearances, but might hamper usability.
Facets-wise, the Mini will be sporting a 5-megapixel camera, Wi-Fi and 3G connectivity, and — joy of joys — social-media incorporation. LG has also pledged push email and quick Web browsing, though how easy it will be to surf the Net on the little screen remains to be seen.
Seemingly, the Mini was designed in reply to specific needs from customers who consider present touchscreen handsets ‘too bulky, too clunky and too expensive’.
Hmm. We haven’t precisely been overwhelmed with grievances about bulky smart phones, but we’re enthusiastic to see how the Mini’s numerous traits will look on the small screen, and whether, if the value is right, LG’s newest proposing could become the toast of the budget-smart-phone town.
There’s no word yet on which networks will be proposing the Mini, or how much it’ll price when it launches, but keep it CNET for all the newest.


-- Post From My iPhone

Wednesday, June 17, 2009

Nokia 5800 XpressMusic


The Nokia 5800 XpressMusic has created something of a stir in the mobile world as it is the phone giant's first touch-screen phone. So how does Nokia fare against its already deeply entrenched rivals such as Apple and HTC?

At first glance, we were a little hesitant as the casing has a somewhat cheap and plastic feel and is not to up to Nokia's usual standard. However, after a bit of time with the device it's pretty clear that it won't be breaking apart in your hand any time soon.

Like many of the new touch-screen mobiles, the 5800 XpressMusic has a limited number of buttons. There are just three keys on the front - start call, end call and menu; volume up and down and a camera button on the side; and a power button on the top. We would have liked a four-way cursor pad around the menu key to help when operating the phone single handed, particularly with gloves on.

Navigation on the 5800 can usually be managed just using your fingertips, but there is a stylus stowed in the back cover and a small plectrum as well.

Input can be carried out via a full Qwerty keyboard, a traditional alphanumeric keypad, a mini Qwerty keyboard or handwriting recognition. For the last two you'll need to use the stylus or plectrum, but the keyboard and the keypad are well designed for use with fingertips.

The call quality on the 5800 is excellent, and there always seems to be a good signal and voices come through loud and clear.

The 3.2in screen with a 640 x 360 resolution is big enough to watch TV shows while on the move, and to send or read emails and other messages. Scrolling through menus is nice and smooth using the bar on the side, but the 5800 lacks the gesturing and sliding motions of many of its competitors.

Nokia has tried very hard to make this device appeal to all segments of the market. Being part of the XpressMusic brand gives owners a year's unlimited downloads from Nokia's music store. There is also an inline remote control included in the box so you can control the music without having to fish the phone out of your pocket. Similarly, just above the screen is a small icon which launches the media bar, giving direct access to music, pictures, video and the web.

For those more interested in its enterprise features, there is support for Exchange email and applications built for the S60 platform, meaning that it would be just as comfortable in the hands of an executive as a student.

The 5800 features all the current connection options including 3G, Wi-Fi, Bluetooth and GPS. But all these features take their toll on the battery. With moderate use of calls, messaging, email, web and other data services, and occasionally GPS and the music player, we got a fairly respectable three days out of it. This may not seem much, but it's certainly better than many other fully fledged devices out there.

The Nokia 5800 sports a good quality 3.2-megapixel camera with a decent dual LED flash, a definite step up from many other cameraphones.

Overall the device is a perfectly competent phone and certainly a lot better than many other touch-screen models out there, especially for the price


The advantage of so few buttons is that the entire device is fairly slim and not much bigger than the screen, so it will slip comfortably into most pockets and handbags.

At the top of the 5800 there is also a charger socket, a standard 3.5mm socket for connecting headphones and a covered micro-USB slot for connecting the device to a PC. On the right is an incredibly handy slider making it very easy to lock and unlock the device so that you don't accidentally dial China while the phone is in your pocket.

On the left are covers for the SIM and memory card slots. Interestingly, in order to take out the SIM you have to remove the back cover and battery anyway, which defeats the object of having it so easily accessible.

However, the microSD slot is spring loaded so that cards can be easily removed and inserted. This is neither here nor there for the majority of users who will leave the preloaded 8GB memory card in the device. But for those who need to swap out the memory cards regularly, for instance if they have libraries of content spanning several cards, not having to balance a battery and a cover while changing over two tiny cards can be an attractive feature.

In general, Nokia has done a great job with the 5800's interface. The touch screen is nice and responsive, and the little buzz of haptic feedback that occurs every time something is selected is a great feature as it adds confirmation that a command has been received. In terms of the operating system, Nokia is using its popular Symbian S60, so those familiar with any of its E-series and other S60-based devices will be right at home.

Most importantly the software is quick, something that Windows Mobile devices often struggle with. Even with a few applications running in the background, navigation is nice and smooth and the phone is quick to respond to input. Even the automatic switching between portrait and landscape orientation is quite fast.

Our only real gripe with the interface is that it feels like it takes too long to do anything. For instance, you have to double tap just about everything. The first time highlights the object and the second time selects it. Similarly, the keyboard is essentially a standalone application rather than appearing as part of whatever application you're in. When you select an editable field, the keyboard application fires up, you then enter the text and it is copied back into the original when you're done.

This has the advantage that you don't have a keyboard cluttering up valuable screen space when you perhaps don't need it, but it does add to the slightly cumbersome and overcomplicated feeling.

Perhaps we've become too accustomed to Windows Mobile and the iPhone's operating system, but ultimately the mobile experience has to centre around ease of use, something that the developers of Google's Android seems to have understood right from the start.

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